More rogue-style D&D
Now I’m writing a Visual Basic app that rolls up random rooms for the mod. This is good because I was getting bored of doing all the dice work. Programming is fun in its own right and now I can start to use it to replace the boring bit, leaving all fun. I may try to sell or give away the whole mod set, with the program, when I’m done and have playtested it a lot more. Dylan is writing some of the code. In Notepad he does the tables for the monsters, which is basically a lot of data entry with code trimmings, but he is excited to be helping and proud to see his code at work.

